News for Sunday, September 24th, 2017, 9:29 PM CDT
Mid October, BY 540

September UO Newsletter -- September 18, 2:42 PM
Ultima Online 20th Anniversary Party -- September 18, 2:39 PM
Family Squabbles -- September 18, 2:37 PM
Account Center Maintenance -- September 12, 11:43 AM
The Zealot -- September 12, 11:40 AM

September UO Newsletter

Submitted by UO_Herald on September 18, 2017 at 2:42 PM CDT

Update September 2017 View in browser
The UO Team is happy to announce we will be sending out a newsletter periodically so you can stay up to date on the latest in Britannia!

Please encourage your friends to sign up on our web site


Producer Notes

Greetings everyone,

The team and I are working hard to finish up the second part of Publish 98 which includes Holiday gifts, new Artisan Festival Rewards and new Veteran Rewards as well as several bug fixes.  This month, Ultima Online turns twenty years old, which is an incredible milestone!  UO could not have ever reached this point without the tireless work of scores of staff and the amazing support and help of the over 1 million people have played UO in its lifetime!  Recently, UO was named the 3rd best MMORPG of all time for 2017 by!  Again, we could not have attained this distinction without you, so from all of us - a huge thank you to Ultima Online's players past and present!  As many of you know, to celebrate this joyous occasion we will be hosting a 20th Anniversary Party and cannot wait to celebrate with the over 200 of you that registered, filling us to capacity in record time!  We hope everyone is as excited as we are!  

For those attending the party be sure to check the party page often as we will be updating it with the latest information.  We are especially excited for Friday evening when we will be hosting a costume contents.  The Judges for the contest will be our honored guests Starr "Lord Blackthorn" Long and Richard "Lord British" Garriott.  The prizes for this contest were donated by Mr. David Johnson of Larpers Lounge.  They are great people to work with and extremely helpful with your armor needs if you might have any.  We can't wait to see what everyone comes dressed as!

For those that are unable to attend the party we will be taking lots of pictures for you guys so you do not feel left out.  Speaking of not leaving you guys out, I have the three winners of the in-game castle raffle that was on TC1.  I will be contacting you via email today so please reply with the shard and character name you will be receiving the castle with.

Recently there has been quite a bit of discussion regarding how the Enhanced Client performs with certain graphical effects that creatures use.  In an attempt to provide a solution I stated you could adjust settings to increase performance.  It turns out these settings were not functioning as we expected, however we have identified the problem and will be releasing a client patch soon to correct it.  Thank you to all those who brought this issue to our attention, and apologize for not addressing this sooner.  You can read more about Enhanced Client performance issues below.

You can see September has been a busy month for us!  We will not be hosting our normal in-game Meet and Greets this month, and will resume those in October.  Keep an eye on for dates, times, and locations for those Meet and Greets.

As a final note from the UO Team, our thoughts and prayers go out to all that have been affected by Hurricane Irma.
See you in Britannia, 

Bonnie "Mesanna" Armstrong


Enhanced Client Performance

Recently there has been quite a bit of discussion regarding how the EC performs with certain particle effects as well as how it performs when opening public monster corpses.

With regard to the particle effects, EMs have been instructed to not use these particle effects or request monsters that use them until we can get a patch out to add additional filtering options for particle effects and fix the issues with the existing filters.  Once this patch is deployed you will be able to properly filter out all particle effects in addition to a new option that will allow you to filter out only those particles that are part of an area or location based effect.

When it comes to opening public monster corpses in the enhanced client, the solution becomes a little trickier.  The challenge is finding a balance in providing enough loot on the monster to keep the encounter enticing, while not overwhelming the clients with hundreds of items.  Recently a video was posted that showed a public monster corpse with over 900 items!  This is far too much, and as most players pointed out the majority of the items in these corpses are undesirable.  One solution we are investigating is to put a cap on the number of items that end up back in a public corpse from the numerous instanced corpses that are part of large scale encounters.  Again, finding a balance between performance and enough items to keep the corpse enticing is key here. In addition to this, we will investigate filtering out certain low-level items to make sure only the higher-end loot is ending up in a public corpse.  This will not impact instanced corpses and players would expect to see the full complement of a monster's loot in their instanced corpse.  This would only apply once the monster's corpse becomes public.  This change will take a little longer to test and implement and we look forward to community discussion and testing of the solution once it is implemented. 

We know it is incredibly frustrating to encounter performance issues when trying to play your favorite game and experience the newest encounters and content.  The entire team must and will do a better job to keep these performance issues in mind and find a balance between making an encounter visually exciting while still offering peak performance.  Thank you to everyone who brought these issues to our attention!


Question & Answer Corner

1.   Is there any way to reverse the random resources collection?

This change was made to deter monopolization of high-end resource nodes within the world.  While we are open to reverting random resource collection this change requires additional consideration and discussion of all the impacts.  We look forward to continued discussion within the community.

2.   There are some facings of items that cannot be added to BODs properly, can you fix this?

Yes, we are curating a list of items that need to be fixed.  If you have specific items in mind please contact us.

3.  Can Axem the Curator give out stacked gems instead of loose ones?

This is something we will investigate and check add for a future publish.

4.   Can we have a key ring for the skeleton keys from Treasure maps ?

Yes!  Look for this in a future publish.

5.   Can you please add Fire Ants and Fire Deamons to the fire slayer list?

Yes, we can add these monster types to the appropriate slayers.  If there are creatures you feel should be in a slayer list feel free to contact us.

6.  Can you add Gargoyle artifacts in Shadowguard?

This will be fixed in Publish 99.



Customer Service

1. If you have an account that was terminated by CS over a year ago and would like to have it back please contact support here and give them the details and identify the account as yours, depending on the termination we will remove the restriction from your account so you may open it again.

2. All Sovereigns purchased from Origin have to be entered on the Account Management page.  You can not enter these in game.

3. Anyone that is trying to reopen an account please make sure you send all the information to so we can have a record of this.  In the original request to support if you do not know your secret word please ask for a hint.  Give them all the information to identify the account as yours so there will not be a lot of delays.

4.  Anyone that does not get their codes from Origin please follow this link to resolve the issue..

5.  If you have any in game questions or issues please either page in game or email

6.  For any feedback to content put in game please send it to

7.  Regarding Origin orders, codes, and third party resellers.
Recently some of the player base may have noticed that an Origin store purchase they have made did not arrive or complete as expected. A confirmation or code email has not been received and you are wondering what may have occurred with your order. The Origin store enacts reviews on all transactions to safeguard against fraudulent purchases, and these reviews may take up to 72 hours. Unfortunately our Billing department is not able to expedite or circumvent this process, however players who have questions or concerns regarding a store purchase can contact Origin support for assistance using the below link:
When prompted for a product, choose Origin. Next choose your platform, and select ‘Orders’ as the topic. You can further specify your issue in the subsequent fields before speaking with an agent.
We would also like to reiterate that the Origin store is the only guaranteed provider of codes for Ultima Online. The validity of a code purchased from a third-party seller (be it a friend, in-game acquaintance, or recommended site) cannot be guaranteed. Furthermore, any codes we find to have be fraudulently obtained will be disabled and an account that applies any of these codes will have that code removed from said account. This can result in the loss of gametime, character slots, expansion access, Sovereigns (and the items purchased with them), in-game items and more. Please be advised that we cannot assist with any issues stemming from codes purchased via non-Origin means; you will be required to contact the vendor from which you purchased the code for further assistance.

To reset your password you must first understand which type of account you are resetting the password for. EA Accounts, Mythic Master Accounts, and Mythic Product Accounts all have separate individual passwords. All of which you can reset at your leisure at our Account Center at Unfortunately, Broadsword Support cannot assist with potential EA Account issues or passwords, please follow the steps below.
To reset your EA Account password:
     * Please visit
     * At the page enter the email used to log into your EA Account to change its password.
     * If you have not received your password or have received an error while trying to reset the password and you have disabled all spam filters, please contact EA Support here,

To update your credit card information, please follow these steps:
  • Login to the Account Center ( with your EA Account email and its password
  • Select the 'Subscriptions' tab
  • Locate the account you would like to update the card for
  • Select the 'Subscribe' button
  • Select the billing cycle you would like to use and continue
  • When you get to the page asking which payment method you would like to use, instead of choosing to add a card, select the 'Manage Accounts' option in the top right corner of the page. This should load a new page that will contain your previous credit card information.
  • Find the card you wish to update and select the 'X' button
  • You can now re-enter your credit card with the updated information by using the 'Add a card' button.

How to create an account or log into my account?
How to manage my accounts after I’ve logged into the Account Center with my EA Account credentials?
Additional support links and videos:



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[Discuss This Article]
Ultima Online 20th Anniversary Party

Submitted by UO_Herald on September 18, 2017 at 2:39 PM CDT
UO Community News

Originally posted September 18, 2017 by UO Dev Team on the UO Herald:

Greetings All!

We are incredibly excited for the 20th Anniversary Party this Friday!  For those of you attending you can check out the updated party page and we look forward to meeting and celebrating with you all!

See you in Virginia,

UO Team

[Discuss This Article]
Family Squabbles

Submitted by UO_Herald on September 18, 2017 at 2:37 PM CDT

Originally posted September 18, 2017 by UO Dev Team on the UO Herald:

By EM Malachi

“Do we have a compact?” asked the wind.

The mountain rumbled in disinterest. He had already started playing with the dead things buried on this new world. The remaining two, the fire and the sea, glowered at each other. It was clear that they had some disagreement.

Stratos considered for a moment before asking, “What is the problem?”

“Only the same problem we always have: incompetence. Why don’t you ask the Lord of Flame how he failed to capture one human?” Hydros scoffed.

The flames on Pyros’s daemonic face grew hotter. “He is lucky to be alive. I meant to kill him.”

“So you intended to interfere with my plans? You know I like the subtle taste of mage blood. Did the little human scare you?”

The great fire elemental exploded in a burst of flame before pulling himself back together. “I will not work with her.”

Stratos looked to Lithos for help, but the stone face had fallen asleep. She tried to calm both parties, “Brother. Sister. The human leader is maimed. We need to make full use of this opportunity and disperse any opposition. We must work together.”

Hydros gave a cruel laugh. “I can be the ocean and the sea. Why would I need any of you?”

Stratos pleaded with her siblings, “This world is ours for the taking. I have always admired our power when we work together.”

Pyros sneered. “You think you can sweet talk me like your little servants? I claw my mark across the faces of worlds, little sister.”

Lithos opened an eye. “None of us walks unnoticed, brother. Do not forget how I make the ground tremble.” The Titan of Earth returned to his nap.

Stratos continued, “How about a compromise? Each of us will attack alone, but the strikes will be coordinated against the cities of Britannia.” She shaped the air into the globe of Sosaria, marking the location of each major city.

Hydros examined the globe. “I will consider helping, but I want something.”

“What do you need?”

“I want this island here. What is it called? New Magincia? It is less littered with human vermin than some of the others. I will build my temple there.”

Stratos nodded. “We can agree to that.”

Pyros huffed. “If Hydros gets an island, I must as well.”

“You wish to build a temple?” Stratos asked.

“No, I simply want my due. It will be something I destroy so she can’t have it.”

Hydros gave a dismissive wave. “Whatever.”

“Do you have a preference?” asked the air elemental.

Pyros turned the illusionary globe, running a claw along the fault lines and tectonic plates. “I feel the fire under this one. I will break the Valorian islands with one stroke when I come into my full power.”

Stratos looked to Hydros who nodded. “Then we are agreed.”

Lithos seemed to wake from his nap. “When do we discuss which mountain ranges are mine?”

[Discuss This Article]
Account Center Maintenance

Submitted by UO_Herald on September 12, 2017 at 11:43 AM CDT
UO Customer Service

Originally posted September 12, 2017 by Bonnie "Mesanna" Armstrong on the UO Herald:

Good morning everyone,

We need to do a 30 minute maintenance on the account center which means you will not be able to log in from 11 am to approx 12pm today 9/12/17.  If you are already in the game you will not be effected by this maintenance.

Thank you for your understanding.

UO Team

[Discuss This Article]
The Zealot

Submitted by UO_Herald on September 12, 2017 at 11:40 AM CDT

Originally posted September 12, 2017 by UO Dev Team on the UO Herald:

By EM Malachi

A few weeks ago…

“Grave robbing. Almost no skill to it.”

The thief muttered to himself as he carefully pushed aside the stone door. He waved his torch in front of him and tossed a few pebbles onto the stone floor. When nothing happened, he moved deeper into the tomb. When Sherry had challenged Ricardo to be the first Britannian thief to steal something from another world, he had expected exciting rooftop chases, clever disguises, and better locks. Then the mage Mythran had gotten him here with a single spell, and so far, there hadn’t been even one trap. Where was the challenge for Britannia’s greatest thief?

Moving down through the crypts, he saw the still forms of generations of warriors in rusting armor. They seemed peaceful, so he was respectfully quiet when sneaking forward to steal from them. Ricardo quickly found the fallen king’s treasure horde. It wasn’t the largest room of treasure he’d ever seen, but the thief had to admire the heaping pile of dark gems. A few made their way into a pocket. The room hummed with mystical power, and it seemed to direct the thief toward a pyramid-shaped artifact hidden in the back. The base was worn, as if it had broken off a larger structure. When Ricardo’s hand touched the relic, there came an inhuman screech from down a tunnel and then the sound of something terrible and angry coming toward him.

He was about to run when a sword caught his attention by shouting at him, “Hey, kid! Yes, you! Pick me up! Pick me up! Let me help! Unless you’d rather be cut down in your prime.”

Ricardo grabbed the sword just as a large skeleton dressed in an assortment of lavish robes and armor burst into the room. Without ceremony, the skeleton swung a giant scimitar at him again and again, trying to cleave him in two. The sword in his hand leapt back and forth to block the undead warrior’s strikes.

The feral skeleton paused for a moment to ask, “Who steals from Khumash-Gor?”

Ricardo without thinking replied, “Who is Khumash-Gor?”

The sword chuckled, “You shouldn’t have said that.”

“Khumash-Gor, the Sword of Odion! Khumash-Gor, mortal husband of the Goddess Amoras! Khumash-Gor, Uniter of the Zealans, he who was judged worthy by Apathas himself! Khumash-Gor, who stands before you!” The skeleton’s eyes glowed red with rage.

The sword twitched to parry the great black scimitar, “Well he’s certainly full of himself. Husband, really? We all know it was just a fling!”

The skeletal warrior gave a yell and slammed a boney shoulder into Ricardo, knocking him square across the room.

The sword continued to taunt Khumash-Gor, “And Uniter, really? Really? You just killed everyone who wouldn’t follow you.”

Ricardo held the sword desperately, as the undead king continued to slash at him. “I’m not really sure you’re helping.”

“Would you like to take over? Let me know if you feel capable of tirelessly parrying the supernatural blows of the undead wraith of a murderous raider king. I’ll take a break. Actually, I think that’s going to happen soon anyway.”

The great scimitar hit the black longsword a final time and shattered it like glass. There was a flash of light and the smell of brimstone. Standing beside Ricardo and Khumash-Gor was a grinning red fiend. The daemon stretched and swatted away a strike from the skeleton. “It’s good to be free after so long. I’m glad I was able to find someone willing to wield me so recklessly.”

Khumash-Gor turned his attention back to the thief, and Ricardo pathetically tried to parry with the broken hilt of the sword. “Are you going to return the favor?”

“What turnip patch were you born in? I’m a daemon. We don’t do favors. We make deals. I protected you as long as the sword I was bound to would allow. Blame the people who made a blackrock sword. Wonderful for binding daemons for millennia, but not a terribly practical martial tool.”

“You mentioned a deal?”

“You are about to be cleaved in half by an insane undead despot. I think you’re a bad investment. Nice knowing you, kid.” The daemon disappeared in a puff of smoke.

The broken sword hilt was knocked out of Ricardo’s hand, and he fell to the ground trying to dodge the supernaturally fast strikes. The skeleton held his scimitar within killing distance of Ricardo’s neck and held out a bony hand. Ricardo handed over the artifact he had traveled so far to recover. The glowing eyes looked at the relic before raising his blade to finish the thief.

There came a great wind through the passages of the tomb as if three voices were arguing. Khumash-Gor stopped mid-strike to listen. When the wind died down, the skeleton dropped the blackrock artifact in front of Ricardo and returned to his throne.

Around Khumash-Gor, ghosts and skeletons started to gather, at first a few, and then hundreds of warriors: an army. When it seemed no more would fit in the room, Khumash-Gor strode through them and lead them out of the tomb.

Ricardo recovered his senses and the obelisk top. “I wonder what that was all about.”

A strange woman appeared beside him, her gown shimmering. “My husband has your world to unite.”

[Discuss This Article]
Daemon’s Crag

Submitted by UO_Herald on September 7, 2017 at 8:30 PM CDT

Originally posted September 6, 2017 by UO Dev Team on the UO Herald:

By EM Malachi

The harsh winds attempted to push the king into the endless void. Blackthorn braced himself against the wind and summoned a field of energy to direct the unnatural gusts away from himself. He stood at the edge of a flat stone ruin with paths branching out in four directions. At the center of the plane, in the circle of glowing runes, were a few broken pieces of blackrock.

The winds ceased pummeling the field, and the air in front of him condensed into a feminine form. The being spoke with a voice like a silver bell, “You are everything we hoped you would be. We do not need to be adversaries.”

King Blackthorn focused mana into an attack spell before responding to the being that had just tried to kill him. “You really don’t understand who we Britannians are. We do not yield to threats.”

Stratos laughed. Her voice rang out, “I was testing you, just as some of our worshippers have been testing your people. If you consider this a threat, perhaps we overestimated you.”

Blackthorn replied, “We have dealt with would-be conquerors before.” He channeled raw power into a blast to dissipate the aerial being.

The Titan of Air reappeared an instant later, unharmed. She gave a cruel smile and said, “You have never faced anything like us, little human king.”

Blackthorn expected the air creature to attack him directly as she had before. Instead, he felt a tightness in his lungs, as the very air he was breathing thinned. He fought to control the primal panic and focused on the flow of mana around him, seeing the delicate weave of elemental magic. He made the motions of a powerful frost spell. As his motions whipped the spell around him, he cut the elemental tendrils choking him.

The air around him calmed. He watched the Titan of Air fade away, a mocking grin on her face. “I did offer you an alternative.”

Blackthorn had barely caught his breath when he felt a wave of heat coming from one of the stone paths. The temperature rose as the creature came into view. It held the shape of a daemon, but its flesh moved and rippled like living flame. Even from a hundred yards away, the king felt discomfort from the radiating heat. He expected it to move slowly, but it quickly closed the distance. He was still casting a spell to protect himself when the great fiery form smashed into him.

The burning claws of Pyros caused Blackthorn’s wards to sputter and spark. Believing this was his best opportunity, the king grabbed the dark shard from his belt. He plunged the blackrock spike into the creature’s chest and began chanting words of binding.

Pyros tore the blackrock shard from the king’s hands and tossed it out into the void. The terrible face snarled at him, “Better sorcerers than you have tried to bind me.” There was a crackle as the last of his wards died. Blackthorn felt the flames and the force of the Titan’s claws tearing at him. In desperation, he fumbled for the rune in his cloak. He had just cast the Recall spell onto the rune when the heat caused the marked stone to shatter.


Those waiting to do business at the West Britain bank heard a boom like thunder above them. Looking into the sky, they saw a man falling, desperately trying to cast a spell to save himself. Even though he managed to slow his fall, his body hit the ground hard enough to spook the horses tied around the bank. Those who rushed forward to help recognized the burned and broken form of their king.

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The Evil from Afar

Submitted by UO_Herald on September 6, 2017 at 5:11 PM CDT
UO Community News

Originally posted September 6, 2017 by UO Dev Team on the UO Herald:
In preparation for the next stage of the Shattered Obelisk, Part IV will be activated today on Origin, with other shards being activated tomorrow.

[Discuss This Article]
The Mountain King

Submitted by UO_Herald on September 5, 2017 at 12:22 PM CDT

Originally posted September 5, 2017 by UO Dev Team on the UO Herald:

By EM Malachi

The dead whispered, and Shamino listened. The murmurs belonged to those Shamino Salle’ Dacil had known over the long years – family, friends, soldiers he had sent into battle, and his beloved Beatrix. With the grief renewed after the centuries, he had spent a time wandering the wilds. Then he had returned to Skara Brae to find a way to serve, to bury his pain in work. Now he was standing vigil on Iver’s Rounding to watch over the Well of Souls.

While mages would have explained the Well of Souls with talk of leylines and arcane geometry, the rangers had a simpler explanation: some places are crossroads between here and there, between life and death. These are hallowed places to find solace and peace and to lay to rest wandering spirits, but they are also targets for necromancers and daemons. Protecting this particular crossroad had fallen to the rangers of Skara Brae.

It was sudden when the voices went quiet. The wind through the trees stopped. At the Well, the boundary between life and death weakened, and the color seemed to drain from everything close to it. Shamino frowned and moved closer to look inside. He placed his hand carefully against the veil as he had been taught and felt part of himself step across.

The other side looked like a simple stone catacomb. There was light from strange necromantic runes, and the air was still and stale. The ranger moved forward, walking for what seemed like hours. Eventually, the catacombs gave way to a natural cave. At his feet, the earth itself formed into a face and spoke, “Who are you, little being, to stand in my way?”

“I am Shamino Salle’ Dacil. And who might you be?

“I am Lithos. I am the Mountain King. I am the Heart of Earth. I claim this place.”

Shamino asked, “What is the basis for your claim?”

“By right of power. I claim all those who return to the ground, and they serve me forever. As shall you.”

Shamino noticed then that skeletons were rising from the earth around him, their bones etched with evil looking runes and writings. The ancient necromancers reached out glowing hands to grasp at Shamino. He quickly moved between them, dodging their lethal spells. He turned and fled back to the place where he had entered the shadow realm.

Stepping back across the veil, Shamino found himself again on Iver’s Rounding. The ghost of an old ranger he had befriended decades before mouthed the word, “Run!” just as the Well of Souls exploded. Specters and ghosts he did not recognize spilled forth from the rift between life and death, covering the island and crossing the channel to Skara Brae.

The dead had begun their siege of the city of Spirituality.

[Discuss This Article]
VTurning off Housing Decay for the Month of September

Submitted by UO_Herald on September 2, 2017 at 8:10 PM CDT
UO Customer Service

Originally posted September 1, 2017 by Bonnie "Mesanna" Armstrong on the UO Herald:

Greetings everyone,

We are turning off housing decay for the whole month of September starting today (9/1/2017) to try to help any of our players that are having to go through the disaster occuring in Texas at this time.  Our hearts and prayers go out to you and your families.

Please be aware that during this time you will not be able to place a house, transfer a house, demolish a house or resize a house.

Thank you,

UO Team

[Discuss This Article]

Submitted by UO_Herald on September 2, 2017 at 8:03 PM CDT

Originally posted September 1, 2017 by UO Dev Team on the UO Herald:
We are pleased to release the next installment of fiction for the Shattered Obelisk, Lurker.

By EM Malachi

Fog rolled over the bridges and islands of Vesper, cloaking the canal-city in grey. San-Lem shivered and walked faster, so she wouldn’t be left behind by those she had accompanied to the human city. Her employer, Aurvidlem, had requested that his entourage follow human custom and walk from place to place. Now, with such poor visibility, San-Lem was thankful for this rule.

Being the personal healer to a merchant who had grown rich from trade between Ter Mur and Britannia was not what San-Lem had expected from her life. Still, it was better than struggling in the crowded refugee settlements where most of Ver Lor Reg’s survivors had ended up. She was paid in gold and food, a bounty she shared with kin who had escaped with even less than she had. Singularity was worth a few sore talons.

Forewarned of the problems along Britannia’s roads, Aurvidlem had rented passage on a merchant ship. The late summer waters had been warm, and the winds had gotten them to Vesper in excellent time. Then the weather had taken a sudden turn. A human merchant whom Aurvidlem was trading with had mentioned that such fog was out of season.

After leaving Aurvidlem at his opulent room at the Ironwood Inn, San-Lem and the rest of the retinue made their way back to more modest lodgings at the hostel. As they were crossing the bridge from the Marsh Hall, San-Lem noticed that the local birds and insects had gone quiet. She distrusted silence, for she remembered how quiet the machines of Exodus had gone right before they tore her home apart. She listened for a moment, and the sea to the east sounded wrong, rumbling and churning. San-Lem told her compatriots she needed to check something and flew up into the sky. Moving up past the dense ground fog, she had a clear view of the ocean below and the source of her worry: a giant wavefront moving toward the vulnerable canal-city.

She landed quickly back on the ground and shouted a word of alarm, “Jux-wis-re!” The other gargoyles recognized the warning and took to the air, each flying in different directions across Vesper to warn people. San-Lem herself flew toward the most vulnerable part of the city: the docks where they had disembarked.

She yelled warnings as she sped over the canals and cobblestones. Seeing her distress, most seemed to understand well enough. As quickly as she could, San-Lem got to the docks. The waterfront had been cleared by the fog, and she saw only two children were playing at the end. The force of the onrushing waves was clearing the mists. Suddenly seeing the wall of water up-close filled San-Lem with fear. Having the whole docks to themselves, the little boys were jumping from piling to piling, oblivious to the approaching danger. While the same instincts that had saved her from Ver Lor Reg screamed at her to flee, she flew down the dock.

San-Lem grabbed a child under each arm and turned in midair as quickly as the weight would allow. She considered flying into the open sky, but so burdened, she did not think she could stay aloft for long. The door of the Magicians Friend was standing open, and an alchemist was waving for her to hurry. Nearing it, she tossed the small boys into the alchemist’s arms. Hearing the roar behind her, she slammed the door shut and barred it with her body as the cold water hit her.

Vesper was flooded in minutes.

[Discuss This Article]
Special Maintenance for Lake Superior today

Submitted by UO_Herald on August 30, 2017 at 1:53 PM CDT
UO Customer Service

Originally posted August 30, 2017 by Bonnie "Mesanna" Armstrong on the UO Herald:

Good afternoon everyone,

Due to circumstances beyond our control we will be taking down Lake Superior for approx. an hour today starting at 1pm ET 8/31/2017.

Thank you for your patience in this matter.

UO Team

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The House Between There and Here

Submitted by UO_Herald on August 30, 2017 at 1:51 PM CDT

Originally posted August 30, 2017 by UO Dev Team on the UO Herald:
By EM Malachi

Over two years ago…

From the top of the plateau, an old man looked down at the ruins of his world. A small herd of sickly Torax lizards wandered among the crumbling stones of fallen Morgaelin, watched by a lone shepherd. Though midway through the day, the dim star in the sky gave very little light. Seeing nothing of interest, Mythran muttered to himself and started to limp back to his shack.

At the small hut, the mage traced a rune of entry and pushed the worn door inward. Mythran stepped around various mystical traps in the long corridor, and climbing the winding staircase at the end, he entered a large study filled with tomes and scrolls rescued from ruins across the continent.

The old mage sat in a rocking chair and summoned a small animal. The squirrel scampered into a hole in the wall and returned a few minutes later carrying a cup of tea. As the creature faded away, Mythran traced his finger around the edge of the brim, slowly heating his drink. Leaning back in his chair and sipping the bitter root tea, he stared up at the ceiling. Instead of seeing the underside of thatched roof, there was only the vast darkness and distant lights of the Ethereal Void. The great emptiness between worlds did little to help his mood.

Then, in the vast distance between Pagan and the rest of reality, there was a flare of light, as if from two powerful spells clashing. When the flare faded, there was a strand of silver reaching out across the darkness. It was a most unexpected sight, something he had not seen in his decades studying the ethereal framework.

The old mage leapt out of his chair and hobbled over to a pile of scrolls. Digging through the heap, he found the “Restore to Sight” scroll. Invoking it, he saw hidden objects appear in the Ethereal Void – fragments of the ancient Dark Path. He traced a connecting path made by these objects and the strand of silver. It would be a long and difficult journey, but he believed it would be possible to make his way to the source of this new magic.

“This changes everything.”


Across the world of Pagan, the elements stirred. Boiling lava vents under the Daemon’s Crag burst forth, forming lava flows in the shape of claws. The dark underground currents of Carthax Lake because whirlpools in Vengeance Bay. The face of Stone Cove was reshaped by a rockslide. The winds around the monastery at Argentrock Isle murmured, “Soon, Master, soon.”

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An Ethereal Journey - UPDATED

Submitted by UO_Herald on August 30, 2017 at 1:48 PM CDT
UO Community News

Originally posted August 30, 2017 by UO Dev Team on the UO Herald:

We are pleased to announce that Part III of the Shattered Obelisk is in the process of being activated.

This part is now active on Origin & Europa, and as we monitor the event it will become active on additional shards.  Siege will be active following its next scheduled maintenance.  This post will be updated as more shards become active.

See the Shattered Obelisk page for more details, EM support events and the latest fiction!

Update as of 4:45pm ET:  Part III is now active on Atlantic.  If the monitoring period goes well, we will activate all shards at 8pm ET.  Thank you for your patience while we roll out the next phase of the arc.

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Talking Through Wisps

Submitted by UO_Herald on August 23, 2017 at 1:28 PM CDT

Originally posted August 23, 2017 by UO Dev Team on the UO Herald:
By EM Malachi

Heigel looked around nervously. Suddenly, a window exploded outward, and a smoking rune landed at his feet. The mage shook his head and knocked on the door. When the frustrated mutterings on the other side didn’t acknowledge him, he entered the house. The room was cluttered with books, runes, and random artifacts piled against the walls. The table was covered with dirty dishes and highly toxic reagents. A disheveled mage in blue robes stood at the center of a pentagram.

Gilforn didn’t seem to notice him, so Heigel waved at the other mage. Gilforn smiled at him and waved back, before starting another casting on a blank rune. After a second shattered window, Gilforn seemed ready to talk. “I don’t understand. I’ve double-checked my calculations. The arcane geometry was perfect. It not as if some massive structure is occupying the same ethereal space as Britannia or anything.”

Heigel coughed. “I really need to speak with you.”

Gilforn gave an embarrassed grimace. “Sorry, it’s so easy to get lost in one’s experiments. What can I help you with?”

Heigel started his practiced spiel, “I’m calling together Moonglow’s best and brightest, because I believe we face a crisis. After talking with a wisp—”

“Wisp! Where?” shouted Gilforn as he hid behind a chair.

“The wisp isn’t here. I spoke with the Xorinite creature earlier.”

Gilforn cautiously stood back up. “Go on.”

“We were exchanging information a few weeks back, when the wisp asked if I was interested in sharing messages with a mage from beyond Sosaria on the topic of ‘interdimensional movement’ to and from Sosaria.”

Gilforn looked giddy with excitement. “Ethereal pen pals! I’m hoping you said yes.”

Heigel realized he had Gilforn’s full attention for the first time. “Given the terrible threats that have come to Britannia from across the Ethereal Void, it seemed the duty of a responsible citizen to learn such information.”

Gilforn replied, “And also you were really curious.”

“That too. With the wisp’s help, I have been exchanging letters with this other mage about the nature of the space between worlds, relics in the Ethereal Void, and important current events that affect Sosaria.”

Gilforn grabbed a scrap of paper and a broken quill from the table. “Tell me everything!”

“I don’t want to go into details yet, but what I’ve learned has me very worried. That is why I’m inviting important mages to meet at the Lycaeum tomorrow at dawn. Everyone needs to be there. Promise me that you will hear what I have to say.”

Gilforn nodded, “Of course I’ll be there. I’ll even set my alarm clock.” He motioned to a pile of tinkered gadgets and socks. “Hmm, I wonder if all of this will change my calculations…”

Heigel bid Gilforn farewell and headed back to the Lycaeum. He looked over his list, “Dexter. Check. Dryus. Check. Gilforn. Check. Only a few more to invite. Everything is going so well.” Still he couldn’t shake the feeling he was being followed.

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Hickory Dickory Dock

Submitted by UO_Herald on August 21, 2017 at 12:51 PM CDT

Originally posted August 21, 2017 by UO Dev Team on the UO Herald:
By EM Malachi

A small mouse dreamed in a box of yarn by the inn’s hearth. Sherry was enjoying a most satisfying piece of dream gouda and watching a play she had seen so long ago. The chair was built for a child, and one of the actors had been nice enough to loan her a cushion. She was watching a man smash a paste gem with his prop sword when someone sat in the empty seat beside her. She nodded to the man and continued to watch the soliloquy on stage.

After listening for a few moments, the man beside her started talking, “As this is one of the few events I did not witness, I often wonder if the Stranger understood the importance of his act. Did he know that shattering the gem would lead to everything that followed?”

Sherry turned to look at the speaker. He appeared to be an older human, wearing a light blue robe. He was smiling at her, but there was a hint of sadness in his eyes. He would have been perfectly normal if not for his shadow, which formed the silhouette of a grandfather clock on the wall behind him. “Do I know you?”

The old man nodded, “I spoke to three people that night: a virtuous king, a doubtful lord, and the small mouse who would tell the world. I met with the others each again, so it seemed fitting to finish the circle. My name is Hawkwind.”

Sherry stared at the Time Lord in awe, “So this is not a dream?”

“All dreams touch the place I walk, but some dreams are something more. I have much I need to tell you, but we are not alone.”

Sherry looked around the theatre. The audience were not the people she remembered, but strange beings. There was a granite-faced man who watched the play in silence while being waited upon by skeletons. A blustering red-faced man holding a great torch shouted at an usher. With a voice like the wind across crystal, a laughing woman sang along with the minstrels on stage, but the laughter did not reach her cold eyes. An older woman with pale skin and blue hair stared at Sherry like a hungry shark. In the back corner, there was something hidden by shadow.

Sherry whispered to Hawkwind, “Who are they?”

“Powers and principalities. Great beings who have noticed Sosaria for the first time. In trying to avert a tragedy, I have inadvertently drawn their attention.”

“What are you going to do about it?”

“At this moment, what little I am capable of.” Hawkwind’s body seemed to shimmer slightly, and Sherry saw that his hands and feet were bound. “With this sliver of freedom, I am talking with you.”

“But I am but a mouse.“

“You have acted when others, more powerful and better able, did nothing. Those you need to find and encourage will trust you, just as I did so many years ago.” Hawkwind turned back to the stage. The play was ending, and the actors stepped forward. There were hundreds of them, all of Britannia, people she recognized and those she didn’t. Those she needed to find. They gave a great bow, and Sherry woke to the clock striking one in the morning.

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Publish 98 Hotfix

Submitted by UO_Herald on August 16, 2017 at 1:51 PM CDT
UO Publishes

Originally posted August 16, 2017 by UO Dev Team on the UO Herald:

Beginning with European shards this evening, 8/16/2017, and continuing with all shards tomorrow, 8/17/2017, we are in the process of deploying a server crash fix to all shards during regular maintenance times.  Once the fix has been deployed to all shards, Part I of the Shattered Obelisk will be re-enabled.

We apologize for any inconvenience while we address this issue.

See you in Britannia,

UO Team

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Producer Note

Submitted by UO_Herald on August 16, 2017 at 1:48 PM CDT
UO Community News

Originally posted August 16, 2017 by UO Dev Team on the UO Herald:

Greetings Everyone,

I would like to address a very serious issue with you all.  As most of you are aware we have had players threaten other players that are coming to the 20th Anniversary Party.  We treat these issues incredibly seriously, and all harassment pages, including threats, are logged on the server.  We then forward these logs as a potential threat to law enforcement, who will follow up to the fullest extent of the law.  Please know we do not take this lightly.   For all of those that are worried regarding the 20th Anniversary Party the issue has been resolved and you should not have any concerns regarding your safety.

Thank You,

Bonnie “Mesanna” Armstrong


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Part I – The Not-So-Ordinary World

Submitted by UO_Herald on August 16, 2017 at 11:49 AM CDT

Originally posted August 16, 2017 by UO Dev Team on the UO Herald:
It is just another day in Britannia, or is it?  In an effort to stimulate trade and bolster city treasuries his Royal Highness has announced a reduction in tariffs, giving a large bonus to all city trade deliveries.  With an increase in trade traffic, royal trade carts are finding themselves ambushed on Britannia’s roads.  Who are these unknown attackers and what is their intent?  Are they merely highway men looking to score some easy coin or are there more sinister forces at work…

by EM Malachi

The path to the lazar house was long and overgrown, and the day was hot. Despite her pale skin, the traveller wore no coverings. It had been decades since the healer had felt the Sun, and she enjoyed the warmth. The ramshackled house was marked with symbols to warn of the pestilence inside. They had laughed at her dire words in the city, but if she could help these unfortunate souls, maybe they would start to believe her.

The old woman knocked at the door, and when there was no answer, she pushed it open. When the crumbling manor had been repurposed as a sanitorium, no repairs had been made. Dirt and debris filled the halls, and there was a constant buzzing from one room in the back.

She searched the rooms, looking for those who were still alive. Despite the heat, each was huddled in a tattered blanket, to cover the disease that ravaged their bodies. The healer approached the closest figure and pulled back the blanket.

The young woman pulled herself into a shadow, her pretty face scarred by pox. Her voice was only a rasping whisper, “Get back. You don’t want to catch the sickness.”

The pale stranger held up a silver talisman, a small shimmer of mana glowing across the surface. “I am here to heal you.”

The wretched woman gave a dismissive wave of a skeletal hand. “Magic won’t help us. The greatest mages in Britain turned us away in fear.”

“Their spell circles are children’s toys. I practice a magic far older and purer.” The healer moved the spell focus across the woman’s face, melting away sores and healing the skin. The ash pale face came alive with a rosy bloom.

The healer continued around the room, curing the rest of the outcasts. When she was finished, one who had been near death asked the question on everyone’s mind, “What happens now?”

The stranger removed a small glowing obelisk from her robe. “I have healed you, but there is a price. I need you to help me save this world.”

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20th Arc - The Not-So-Ordinary World

Submitted by UO_Herald on August 16, 2017 at 11:45 AM CDT
UO Community News

Originally posted August 16, 2017 by UO Dev Team on the UO Herald:
We are pleased to announce that Part I of the Shattered Obelisk is now active on all shards.  See the Shattered Obelisk page for more details, EM support events and the latest fiction!

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The Oracle and the Bard

Submitted by UO_Herald on August 10, 2017 at 7:56 PM CDT

Originally posted August 10, 2017 by UO Dev Team on the UO Herald:
In preparation for the upcoming 20th Anniversary event arc, The Shattered Obelisk, we are pleased to present The Oracle and the Bard.

The moongate opened, and a mage stepped through, carrying a heavy picnic basket with both hands. A few gargoyles in the settlement waved to her, and Mariah put down her basket to wave back. Mariah had taken to visiting Naxatilor every few weeks for tea. While the seer would share Ter Mur delicacies like grilled skree or salmon and thistle tart, the elder gargoyle had developed a sweet tooth for pastries from Moonglow’s bakery. Today, Mariah had also brought along spiced dates from Nujel’m for the two to share as they discussed history and arcane lore.

As she came into view of the seer’s home, she noticed two armored gargoyles standing guard in front. When she got closer, they nodded at her and moved their pikes out of the doorway. Inside the stone house, her friend was lying unconscious on a futon, his entire body trembling with fever. Zhah, queen of the gargoyles, sat beside the seer, holding his hand and looking very worried.  When Mariah was noticed, Zhah turned to her. “Mariah of Moonglow. I’ve been expecting you.”

“What happened?

“Naxatilor collapsed in the midst of an intense vision. Something he experienced so affected him that this happened.” Zhah pulled back a sheet to reveal that the old gargoyle’s wings were badly mangled, as if they had been slashed and burned. “This has never occurred before.”

“Will he recover?”

“I do not know. He is the last of his generation and the oldest of us. My best mystics have not been able to do much more than help him sleep.”

“What happens now?”

“Now, I will have him moved to the Royal City to keep him safe. Whatever did this may try again. You must deliver word of these events to your king.” Queen Zhah handed a scroll sealed with her mark to Mariah. “We all must be ready for what is coming.”


Bundor Bard unpacked a box of quills as he watched the movers put the last of the furniture into place. The rented room was small, but it would do nicely for what he had planned. He nodded to the workers as they left and continued to unpack his writing supplies. On a desk nearby, a magic quill continued to make copies of a sheet of paper.

After a time, a woman dressed in the finest silks strode into the room and sat in a chair across from him. She played with an ink bottle and stared at him.

“You look like you want to ask me something, good lady.”

Lady Machiavelli gave a laugh. “You really are serious about all this? Getting the old gang back together?”

Bundor handed her a piece of paper, a copy from the enchanted desk.

She glanced at the paper. “That colloquial misspelling always did make me want to cry. Still, I do miss the excitement. Very well, I have a scoop for you.”

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