February 2016


Publish 92 Comes to Origin & Izumo

Submitted by UO_Herald on February 23, 2016 at 7:52 PM CST
UO Publishes

Originally posted February 23, 2016 by the UO.com Administrator on the UO Herald:

We are pleased to announce Publish 92 will be released to Origin  by approximately 5pm ET.  Izumo will be published during normal maintenance.  We encourage everyone to continue to check the changes on TC1 as well as Origin & Izumo.  Please read over the notes and feel free to email us with any feedback.  Please note that until Publish 92 is deployed World Wide, on Origin & Izumo only, vendor search will not function properly in the Enhanced Client.  Character transfers to Origin & Izumo will also not function.

See you in Britannia,

UO Team



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Publish 92 Part 2 Comes to TC1

Submitted by UO_Herald on February 18, 2016 at 1:05 PM CST
UO Publishes

Originally posted February 18, 2016 by the UO.com Administrator on the UO Herald:

We are pleased to announce the next batch of bug fixes, miscellaneous changes, and the “Valley of One” quest will be released on TC1 by 9pm ET tonight .  We encourage everyone to head on over to TC1 and check out the changes.  Please read over the notes and feel free to email us with any feedback.

See you in Britannia,

UO Team



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Publish 92 Part 1 Comes to TC1

Submitted by UO_Herald on February 10, 2016 at 6:05 PM CST
UO Publishes

Originally posted February 10, 2016 by UO Dev Team on the UO Herald:

We are pleased to announce the first batch of bug fixes and miscellaneous changes that are part of Publish 92 will be released on TC1 today at approximately 3pm ET.  We encourage everyone to head on over to TC1 and check out the changes.  This is only the first release, and in the coming weeks we also plan to release additional miscellaneous changes and bug fixes, additional furniture facings to King’s Collection,  as well as our upcoming quest content, A Valley of One.  Please read over the notes and feel free to email us with any feedback.

See you in Britannia,

UO Team



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Developer Meet & Greet Workshop

Submitted by UO_Herald on February 5, 2016 at 5:17 PM CST
UO Community News

Originally posted February 5, 2016 by UO Dev Team on the UO Herald:

Greetings All,

This Monday, February 8, 2016 from 9pm – 11pm ET we will be having one of our bi-weekly meet and greets.  We encourage everyone to join us on Pacific to share your ideas with what you’d like to see coming in our future publishes for 2016.  Are you passionate about a unicorn rainbow kitten?  Have you always wanted to walk your pet wombat?  Let us know what’s on your wishlist!  If you can’t make it to one of our meet and greets you can always email us at uo@broadsword.com with your suggestions.  We look forward to seeing you on Pacific!

See you in Britannia,

UO Team



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Future Contest thru Newsletter

Submitted by UO_Herald on February 4, 2016 at 3:52 PM CST
UO Community News

Originally posted February 4, 2016 by the UO.com Administrator on the UO Herald:

Greetings Everyone,

I would like to give advanced notice that we will be running contests for those that have signed up for the Newsletter.  The reward for the one that will be described in detail in our March mailing is for a Lithograph!

15th Anniversary Lithograph

This is the first of many contests we are going to sponsor so please take a few moments out of your day to sign up for the Newsletter.  We are excited about some of the items we are giving away and we are sure you will be also.

Mesanna



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Publish 92 – March 2016

Submitted by UO_Herald on February 2, 2016 at 5:21 PM CST
UO Community News

Originally posted February 2, 2016 by Bonnie "Mesanna" Armstrong on the UO Herald:

tigerWe are happy to announce the next publish will be early March.  In this publish we will have new quest content , bug fixes, and new art.  We’ve included some questions and answers that we have encountered in our Meet and Greets on each shard along with some of the more common questions players are asking Customer Service.

ape_ec

The team is very excited about changes upcoming this year and we will give more details in our next newsletter and on UO.com, so stay tuned!

For everyone that has a house that is ten or more years old and wants to join the Ultima Online Historical Housing Society, please contact me at bonnie@broadsword.com

On a side note, we would like to congratulate the Syndicate on celebrating its 20th year milestone as a guild!  If any other guilds have an upcoming major anniversary please let me know so we can share the accomplishment with the rest of the Ultima Online community.  It’s organizations like this that help keep our community going strong.

Thanks to everyone for the support!

trex

We wish everyone a Happy Valentines Day and thank you for playing UO!

Bonnie “Mesanna” Armstrong



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UO Newsletter #2

Submitted by UO_Herald on February 1, 2016 at 5:20 PM CST
UO Community News

14 DAY FREE TRIAL
The UO Team is happy to announce we will be sending out a newsletter periodically so you can stay up to date on the latest in Britannia!

Please encourage your friends to sign up on our web site

     

Publish 92


We are happy to announce the next publish will be early March.  In this publish we will have new quest content , bug fixes, and new art.  We've included some questions and answers that we have encountered in our Meet and Greets on each shard along with some of the more common questions players are asking Customer Service.

The team is very excited about changes upcoming this year and we will give more details in our next newsletter and on UO.com, so stay tuned!

For everyone that has a house that is ten or more years old and wants to join the Ultima Online Historical Housing Society, please contact me at bonnie@broadsword.com

On a side note, we would like to congratulate the Syndicate on celebrating its 20th year milestone as a guild!  If any other guilds have an upcoming major anniversary please let me know so we can share the accomplishment with the rest of the Ultima Online community.  It's organizations like this that help keep our community going strong.  Thanks to everyone for the support!

We wish everyone a Happy Valentines Day and thank you for playing UO!

Bonnie "Mesanna" Armstrong
                     

           

A Valley of One

 

This spring we will continue the exploration of the Valley of Eodon!  Many adventurers have visited the Valley, seeking to profit from its bountiful resources.  The indigenous peoples of Eodon have not taken kindly to the Britannian invasion, yet a larger and more sinister threat is on the horizon.  This Spring join us as we further encounter with the Tribes of Eodon and we find out the answer to an important question, what will it take to gain their trust?  

 

An excerpt from the journal of Professor Ellie Rafkin, 
 

The dim light from the campfire flickered against the canvass tent.  In the still of night the jungle was alive with the howls of monkeys and the singing of crickets.  A gentle breeze rustled the fronds of nearby palms.  Even though it had been months since I'd left the Lycaeum, the jungles of Eodon still made me uneasy.  I had seen such beauty in the Valley during my time here.  Brilliant fauna gave Eodon character and intimacy.  Meandering streams cutting through the verdant landscape made it feel alive and fertile.  In the distance the towering caldera of a great volcano smoked confidently, owing to its wise past.  On the surface, Eodon appeared inviting and warm, but a foreign and present danger lay hidden beneath.  
     I had been fortunate enough to only encounter the Myrmidex once.  A gleam of sunshine had caught my eye, the reflection from their chitonous exoskeleton.  Before I could focus on what I was seeing my escort let out a bellowing war cry and brought his axe down in front of me.  The axe cut through the air and landed squarely in the thorax of the Myrmidex warrior.  Greenish hemolymph oozed from the wound as the creature struggled and writhed.  I tried to turn away but my curiosity drew me in.  The creature was large, nearly twice the size of a man, insectoid in appearance with elongated, jointed appendages.  The unmistakable crimson of blood spattered a set of pincers protruding from the head.  As I moved closer to get a better look my escort cleaved his axe through the air once more, this time decapitating the beast.  More greenish ooze leaked from the creature's neck and pooled onto the jungle floor.  
     I had not seen a Myrmidex since that day.  I would come to learn the Myrmidex were a mostly subterranean species, coming to the surface only on occasion to hunt for food to return to the hive.  Eodon was full of surprises and each day was rich with discovery.  Such work had made me tired, a welcome benefit as it made it easier to fall asleep and assuage my unease.  Just as I felt my mind begin to drift to the land of nod the jungle fell silent.  Seconds later a chilling scream echoed throughout the Valley...
   


           

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Question & Answer Corner


1. Can you fix items that are stackable that won’t go on a vendor after a transfer?

This has been fixed in the upcoming publish.  All stackable items that are not vendorable will be reverted.  It is much easier to handle this issue via a global fix than trying to do each piece separate.

2.  Why was the loot in shame nerfed in publish 86.3, why is loot on unbound EVs not as good as it used to be?

The global loot changes normalized the distribution of loot across all creatures in game, and made the generation of higher end items more randomized.  Factors such as mob difficulty and luck will produce an intensity range from which items are created.  As items increase in intensity, the likelihood those items will get a negative property applied increases.  

 3.  Is it possible to add “Granite Only” to shovels.

We will be adding a granite only option to shovels in Publish 92.

4. Is it possible to add stained glass windows?

After speaking to the artists this is doable, we can give the glassblowers the option to make a single or multi tile stained glass window that players can dye.

5. Can we remove the lack of cohesion timer from resurrecting pets?

For those players that have the veterinary skill, the resurrection timer is ten seconds.  For non-veterinary pet resurrections, the timer is 10 minutes.  We think that an appropriate middle ground would be to allow instant resurrection of pets that fall below a certain power threshold.  This would allow players to immediately reclaim low level pets (such as mounts) while still giving some benefit to the investment in the veterinary skill for higher level pets.  We look forward to feedback on this proposed change.

6.  Can you adjust enchanted apples to remove more than one debuff at a time?

Changes to enchanted apples are currently in the pipeline and are being evaluated for balance by QA, we hope to have a change to enchanted apples in Publish 92.  Be sure to check them out on Test Center and provide us your feedback!

7.  When will gargoyles be given the chance to get the 5% mining bonus?

We will be adding the ability to exchange current mining bonus gloves for an equivalent gargoyle item in Publish 92. 
                         

           

           
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