April 2011

Official Response to Multiboxing

Submitted by UO_Herald on April 27, 2011 at 10:20 PM CDT
UO News

Originally posted 27 Apr 2011 12:02:42 EST by Bonnie "Mesanna" Armstrong on the UO Herald:

Multiboxing is not illegal but Macroing is, and this is considered macroing in UO. If you observe a player using multiboxing please report them and CS will investigate the report, per the TOS.

This message functions as the global reply to the recent discussion we saw on the boards.

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Attention Magincia Plot Winners!

Submitted by UO_Herald on April 27, 2011 at 10:16 PM CDT
UO Customer Service

Originally posted 27 Apr 2011 12:02:42 EST by Bonnie "Mesanna" Armstrong on the UO Herald:

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More Efforts for the Restoration of Magincia

Submitted by UO_Herald on April 22, 2011 at 6:25 PM CDT
UO Community News

Originally posted 22 Apr 2011 16:51:46 EST by Calvin Crowner on the UO Herald:

This week’s installment of the upcoming items available for the beautification of Magincia (and other areas) includes a little something for your hearth and your lawns.

Gargoyle Statues:


Goblin and Llama Topiaries:


More information on the distillery:

Due to sometimes less than legal history of distributing liquor throughout the U.S., we have brought a small element into the design of the distillery. There will be one component in its crafting that will require … shall we say a thief’s touch in order to acquire it.

That component will be in lesser supply throughout the world.  So keep a thief friend close when the distillery becomes available this Spring.

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Talents of Sosaria

Submitted by UO_Herald on April 21, 2011 at 12:29 PM CDT
UO Community News

Originally posted 20 Apr 2011 17:10:02 EST by Bonnie "Mesanna" Armstrong on the UO Herald:

Ultima Online is proud to have the players it does, and we know that among you are people brimming with creativity and talent. We are proud to announce that we will be highlighting player’s creative talents using the www.uoherald.com site to display submissions from you, our players! For the month of June, we’ll be highlighting those of you are skilled at drawing, sketching, vector art, digital art, and paintings. Submissions that adhere to the following rules will be accepted and put in a gallery for viewing at the UOHerald website. So get those brushes and pens out, dust off your tablets and canvas, and put your imaginations into high gear!


  1. All submissions must be made to your primary play shards EM, via email as an attachment. (Your shards EM’s should have their emails posted on their EM forums or at their www.uoem.net website.)
  2. All submissions must be received by 11:59 PM in your shards local time zone, June 30th 2011.
  3. Submissions must be related to Ultima Online; please include a brief description of what your work is depicting in case there is any confusion.
  4. Submissions must be made by a valid email address so if there are any issues, correspondence can be initiated.
  5. No submissions will be accepted containing content inappropriate for a PG movie. (Ultima Online is rated T and submissions should reflect that.)
  6. Submissions must include the name by which you wish to be recognized for your submission.

We’re looking forward to seeing the best of what you have to offer us, and we can’t wait to see the talents of our loyal players and citizens of Sosaria. Once your submissions have been checked over by your shards EMs, they’ll be passed along to us to post here on UOHerald after the deadline for submissions has ended!

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Client Patch - 04/20

Submitted by UO_Herald on April 21, 2011 at 12:26 PM CDT
UO Patches

Originally posted 20 Apr 2011 14:13:05 EST by Kai Schober on the UO Herald:


We delivered a new client on the patcher today at 2 pm EDT - Classic Client and Enhanced Client

The Patch is a preperation for the upcoming Easter Events. The events will start on April 24 and lasts for two weeks till May 8th.

Please enjoy and have a safe Easter.

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Producer's Update

Submitted by UO_Herald on April 15, 2011 at 6:54 PM CDT
UO Development

Originally posted 15 Apr 2011 15:38:58 EST by Calvin Crowner on the UO Herald:


There is empty space in Magincia. There is room for a bazaar area. And you the player are going to help fill that space.

Over the next few weeks we will be sharing art and information about the continued restoration of Magincia. While we are sorting the plots, and players are settling in to their homes, we will give you updates on the new items that will be available this Spring.

Some of you have already seen the new wallsets on various sites or the forums … but there is more -- some decorative, some functional.

The first, we’d like to unveil is the distillery:

The distillery is designed to allow players to distill and distribute alcohol. This item is something you always wanted for Ultima Online. Players will be able to not only create, but also engrave and name their special brews. So if you ever had a desire to run moonshine across Sosaria … your day is coming!

In the coming weeks we’ll share information on the raised garden bed, gargoyle statues, and even a llama topiary. The core feature that will fill out the bazaar will allow players to buy and sell commodities, as well as feature that will finally allow vendors to sell pets. Check our Facebook page on the next Fridays.

We will also share the high-level design doc with you (as we did with Magincia), and plan to give you least 3 weeks on test center to play and give feedback.

Speaking of Test Center: We will be turning on character copy soon.   Character copy is intended as a feature that will allow players to copy one of their live shard characters to a test center. The intent is to allow you all to play on Test Center with a character you are familiar with instead of building one from scratch for each new publish.  We hope this will inspire you to come put new features through their paces on test centers.

High Level Focus:

We are centering many decisions this year around improving the Enhanced Client (removing the Beta Tag); increasing the frequency of small developer-lead events; and improving the transition of new and returning players to Ultima Online.

First step for the art resolution pass is to assess what we have and how best to use current art assets. In the near term we plan to update the terrain to a higher resolution. Following how our first pass works, we will move on to other elements.

We feel a slow iterative approach is best when dealing with the client, and will also insure players are not downloading massive art updates each time you log in.

Understand, this does not mean we are abandoning the Classic Client. A dominant number of players still use the Classic Client.  However, that intrepid Beta tag is a bit glaring, and we’d like to get the EC to an acceptable state which will allow us to remove it.   Along with stability, we would like a better bit of “polish” for its appearance, and how players interact and view the gameworld.

What about the shorter story arcs?

Our next arc will center on the origin of Ter Mur. We are planning the first events for June, which will run for 6 weeks.  If there is great interest some aspects of the event will run longer. We’ll play it by ear.

There will be some fiction about the event, but the feedback we’ve received tells us players prefer actual exploration and discovery in the game rather than a lot of reading external to it. Fiction simply whets the appetite for what’s to come.

In the interim you will be seeing an interesting change to the material and subject matter for EM events this Spring.

For the new player experience, we are still gathering information from the forums and reviewing past efforts Ultima Online has made to bring players to the game. We need to find a balance of giving enough to allow a new user to understand, as well as help returning players catch up quickly.

The final note:

Many of you are aware a part of the team is in Japan. They are doing well and are doing their best to deliver content and updates to the game given the intermittent after effects of the earthquake and tsunami.

We still have an Americares button on the Ultima Online page. Note that all proceeds go directly to Americares and support for Japan relief.  While the headlines have changed the need has not.

Keep the team and the Japanese community in your thoughts.

Thanks for your attention, and see you on the boards.

[Discuss This Article]
Maintenance: Europa Shard - 04/15

Submitted by UO_Herald on April 15, 2011 at 12:13 PM CDT
UO News

Originally posted 15 Apr 2011 11:30:27 EST by Kai Schober on the UO Herald:


We will be performing emergency server maintenance on shard Europa at 11 am EDT (17:00 CEST). The estimated downtime is 2 hours.

Thank you for your patience.

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Rubble in Magincia - Update

Submitted by UO_Herald on April 13, 2011 at 5:24 PM CDT
UO Customer Service

Originally posted 13 Apr 2011 11:18:54 EST by Bonnie "Mesanna" Armstrong on the UO Herald:

It’s safe to place your rubble in Magincia again, we have removed the problem and this does not occur any longer. For those that placed Rubble pieces in your Magincia houses or might have logged out in Magincia and had Rubble disappear out of your bank, email me to barmstrong AT ea . com with the following information:

Account name:
General location of the pieces

I will be taking emails till Thursday 4/21/2011. After that date I will start putting up backups of your shard on a TC and verify the items for replacement.

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Rubble in Magincia and Today's Maintenance

Submitted by UO_Herald on April 11, 2011 at 4:08 PM CDT
UO Customer Service

Originally posted 11 Apr 2011 16:23:13 EST by Bonnie "Mesanna" Armstrong on the UO Herald:

Deleted Rubble in Magincia

We have researched and discovered the reason Rubble is being deleted in Magincia. This issue will be fixed after your next maintenance on all shards. Until then, please do not do not lock down your Rubble in Magincia. 

If you have lost Rubble, please send a list of lost items to barmstrong@ea.com along with your account name (no passwords), shard and your lot number. These items will attempt verified from a back up of your shard and your items will be replaced. Please make sure to lock down a container on your steps if you do not have a mailbox so we can drop these items into it. 

When your items are replaced you will receive a confirmation email stating so.

Update to Monday’s (4/11/2011) Publish

The shards Legends, Great Lakes, Catskills and Siege were taken down this afternoon to fix an issue with the Magincia Lot tickets not identifying themselves correctly. Remember you can not do a character transfer till after the next maintenance on these shards.

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Emergency Server Maintenance - 04/11

Submitted by UO_Herald on April 11, 2011 at 3:08 PM CDT
UO News

Originally posted 11 Apr 2011 13:29:00 EST by Kai Schober on the UO Herald:

Update 3:30pm EDT - The shards are back online.

Update 3:00pm EDT - The maintenance has started.


We will be performing emergency server maintenance on the following shards at 3pm EDT.  The estimated downtime is 1 hour.

Great Lakes
Siege Perilous

Character transfer will be unavailable on these shards until the rest of the shards have been through server maintenance. 

Thank you for your patience.

[Discuss This Article]
Rubble in Magincia

Submitted by UO_Herald on April 11, 2011 at 3:06 PM CDT
UO News

Originally posted 11 Apr 2011 10:55:14 EST by Rowland Cox on the UO Herald:


There is an issue with rubble in Magincia. Please do not lock down your rubble in Magincia until further notice, or it will disappear from your house. We will have a fix for this issue shortly, thank you for your patience.

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Excerpts from the latest edition of BNN…

Submitted by UO_Herald on April 8, 2011 at 4:28 PM CDT

Originally posted 8 Apr 2011 11:02:18 EST by Mark Steelman on the UO Herald:

Virtuebane Defeated!

In a daring attack against the Bane Chosen encampment on Magincia, Britannian forces succeeded in driving Virtuebane back to his shard and destroying the portal that allowed him to cross over.  Many brave adventurers died in reclaiming that tortured land but many more are now safe because of their efforts.

We caught up with Lieutenant Dan, a young soldier just back from the Magincia campaign.  This is what he had to say:

“Well, the Captain told us that we had to get it done or Virtuebane was going to use the crystal to destroy the world, so we just went and did the best we could.”

We here at BNN have pieced together a rough account of the events that led to this fateful day, and pray that you will forgive your humble correspondents if our records err:

The crystal referred to by Lt. Dan was none other than the fabled Crystal of Duplicity.  Rumored to have been conjured by the legendary mage Nystul during the creation of Trammel, this powerful artifact has been stolen more frequently than a rusty old key.  Reportedly, Minax absconded with it from Magincia and used it to invade Trammel.  Lord British defeated her and, recovering the crystal, hid it in the royal castle.  Several years ago Virtuebane destroyed Magincia trying to find it, not realizing it was previously stolen.  Finally last year it re-surfaced from its hiding place in the castle, leading to a second attempt of Virtuebane to claim his prize.

To read the full article on the forums, click HERE.

Pub 70.0.3

Submitted by UO_Herald on April 7, 2011 at 4:04 PM CDT
UO Publishes

Originally posted 7 Apr 2011 16:25:26 EST by Rowland Cox on the UO Herald:

Pub 70.0.3 will go live this evening as part of the routine maintenance. Here is the summary:
  • Fixed an issue where players could not get or turn in Fishmonger quests.
  • Fixed an issue with commodity deeds not showing the proper name
  • Fixed the issue with unused tiles appearing in pets death gump.
  • Fixed the issue where hirelings were not following commands

[Discuss This Article]
Ultima Online T-shirt

Submitted by UO_Herald on April 4, 2011 at 8:46 PM CDT
UO Community News

Originally posted 4 Apr 2011 18:39:08 EST by Calvin Crowner on the UO Herald:


We are happy to announce that - by popular demand – an Ultima Online t-shirt was added to our BioWare store.

This is your chance to show colors for our game.

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Notes from the Head Hamster

Submitted by UO_Herald on April 1, 2011 at 12:39 PM CDT
UO News

Originally posted 1 Apr 2011 13:22:41 EST by Calvin Crowner on the UO Herald:

Hi Ho Ultima Online players! This is Gerald. Many of you may know me as the lead hamster running the UO servers.
Well as many of you know the team decided to move to upgraded hardware. What this means is that I’ve got a lot more time on my paws. Things were a bit scary there earlier this year, but you all know the race stops for no hamster.
While I have your attention, I wanted to give you some inside information on the team.

The team is actually all hamsters.  You read that right. You can take it directly from my well-manicured tail that everyone one of them is a furry rodent.
Don’t be alarmed. Much of the game industry is truly run by all manner of varmint. There are voles in production, gerbils doing worldbuilding, and we don’t like to mention the content crew, but here’s a hint … they only work at night.  I can tell you, from my cousins running the Battlefield servers,  that a few of the graphics engineers at DICE aren’t allowed water dispensers until they ship 500k units. By my whiskers, I am happy to be with you all on Ultima Online.
With that, if you ever need anything, please drop me a line at hamsterincharge@ea.com.
Can’t wait to hear from you!
- Gerald

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