April 2016

Spring Time Contest

Submitted by UO_Herald on April 21, 2016 at 11:28 PM CDT
UO Community News

Originally posted April 21, 2016 by Bonnie "Mesanna" Armstrong on the UO Herald:

Hello everyone,

I wanted to clear something up, if you wish to submit your screenshots to enter the contest please upload them here.  Due to difficulties in the beginning we are extending the contest till May 5.  Don’t miss out on your chance to win one of 2 teeshirts, a 15th year Lithograph or a plot from specific shards from Ter Mur (Human or Gargoyle).

If anyone needs to contact us directly you can email either Mesanna@broadsword.com or uo@broadsword.com.

Thank you and Good luck!

UO Team

[Discuss This Article]
Publish 94 to Origin, Izumo & Baja

Submitted by UO_Herald on April 8, 2016 at 2:45 PM CDT
UO Publishes

Originally posted August 4, 2016 by Bonnie "Mesanna" Armstrong on the UO Herald:

Good afternoon everyone,

We will be pushing Publish 94 to Origin, Izumo, and Baja this afternoon, 8/4/2016, at approximately 4 pm ET.  At the time of the publish the Ultima Store, promotional code warehouse, and character transfer warehouse  will be down for the three above named shards  until we publish World Wide on August 10th.

We will also be deploying a patch for the enhanced client to fix an additional crash with Legacy container mode.

Check out the updated publish notes here and send any feedback here.

Thank you in advance for your patience,

UO Team


パブリッシュ94をOrigin、Izumo、Bajaに米現地時間8月4日(木)午後4時頃(日本時間8月5日(金)午前5時頃)導入します。これにともない、ウルティマ ストア、プロモーションコード、キャラクター転送は、米現地時間8月10日(水)に全シャードにパブリッシュが導入されるまでご利用いただけなくなります。

フィードバックは here からお送りください。あなたの忍耐に感謝致します。

UO チーム

[Discuss This Article]
Six Tribes and Five Spirits

Submitted by UO_Herald on April 7, 2016 at 9:00 PM CDT

Originally posted April 7, 2016 in the UO Newsletter:
by EM Malachi

The old shaman placed a bowl of stew into the stranger’s hand and watched as he took a taste. Intanya then resumed his seat behind his two grandchildren, who were watching the newcomer with interest. “It is our way that one of the tribe tell a story while the others eat. As our guest, you have the right of first refusal.” When the stranger did not speak, Intanya continued, “Very well, I will tell one. What would you all like to hear?”

The two children whispered for a moment before the little girl spoke, “Tell us about the spirits, grandfather.”

The elder considered for a moment before beginning the tale:

“After the World-Builders had been cast out, all that remained was ruin. Eodon’s people had served the Builders, but now they had nothing. Where once there was one great family, humanity was scattered in six directions.

The Jukari were those who had fought fiercely on the side of the World-Builders. Because of this, they were hunted by the Myrmidex, until only a handful remained. Those few had lost all hope, so rather than flee, they chose to make their final stand at the base of a tall mountain. Surrounded by ten score of fearsome insects, they shouted their defiance before a final charge. With a great rumbling, the mountain joined its voice to theirs. Then the Fires of Kukuzz embraced them, and fingers of lava forced the enemy to scatter and flee. This victory is why the Jukari chose to make a new life for themselves in the shadow of their protector.

The Urali descended from those who had excavated the artificial waterways of the World-Builders. When the ruin came, they followed the river, looking for purpose. The wind over the waters carried to them the saddest song any of them had ever heard. There were no words, but it was deep and mournful. Following the sound, they saw a dragon turtle wrapping her eggs in edible plants. When she was done, she waded into the river and swam away. Those who would become the Urali waited for her to return, but she never did. Eventually, they chose to live by the river, ever searching for Fabozz of the Waters.

Those who are called Barako wandered into the deepest jungles and found survival very difficult. Starving, they came upon a troop of apes, feasting on fruits gathered from the tallest trees. At the center of the group was the largest gorilla any had ever seen: Aphazz. This great ape was surrounded by piles of bananas and was sharing this sustenance with his subjects. Some of the Barako tried to run in and grab fruits, but the silverback swatted them away with his giant fists. Those who tried to fight the gorilla were broken by his strength. Finally, a small boy approached the ape and bowed his head. The ape nodded at the child and threw him a bunch of bananas. Following the boy’s lead, the remaining Barako paid their respects to the great ape, and each was given their first meal in days. From then on, each generation, Aphazz has been reborn as the largest and strongest of the silverback gorillas. Sometimes, Aphazz is a friend to the Barako, and other times, he views them as rivals. When the mortal body of Aphazz dies, the skull is kept, a reminder of their respect for strength.

Some humans were lost in the most wild parts of Eodon, places even the World-Builders had not tamed. After days of avoiding the giant reptiles, they met a stranger with a scarred face who said his name was Heluzz. He was a skilled archer and taught the Sakkhra how to make bows to hunt the reptiles from a safe distance. He lived with them for many weeks, helping them survive. There then came a great roaring, and Heluzz warned it was the king of the thunder lizards. He told the tribe to stay hidden, and he would lead the beast away. After some time, the Sakkhra started to discuss the matter. The archer was one of them, and no matter how great the threat, he should not face it alone. Leaving hiding, they followed the great tracks of the creature until they came to the base of a cliff. There they found the dinosaur dead, struck down by stones from an avalanche. In the detritus, they found an old human skull, which claw marks had scarred down to the bone.

Finally, I will speak of our tribe. The Kurak people settled in the open grasslands of Eodon. Many of our tribe had gathered and prepared food for the World-Builders, so they were a timid people. Still, they managed to survive and prosper. One day, across the plain came a great roar. It called to the Kurak people, awakening a courage they had not previously known. They ran toward the sound. There they found an entire pride of tigers being slaughtered by the Myrmidex. All that remained alive were a few cubs. Seeing the scene, the spirit of Motazz drove our ancestors into a frenzy. Fiercely, they drove off the insects, claiming the entire plain for humans and tigers. The Kurak people then raised the surviving tiger cubs as their own, and Motazz has favored us ever since.

As for the sixth and final people: those who are called the Barrab have no spirit, as they welcomed the destruction of the World-Builders and emulate their failed creations. The Myrmidex they worship grant them no boons, and they are shunned as a people.”

As Intanya finished, he noticed that the stranger had risen to leave. The man walked into the dark jungle, and for a moment, there was a flash of blue fire.

[Discuss This Article]
April UO Newsletter

Submitted by UO_Herald on April 7, 2016 at 8:38 PM CDT

Update | April 7, 2016 View in browser
The UO Team is happy to announce we will be sending out a newsletter periodically so you can stay up to date on the latest in Britannia!

Please encourage your friends to sign up on our web site


Publish 93

Greetings Everyone!

I would like to start off with stating we were having issues with the pictures sent in for the contest, the engineer has since resolved this so please resubmit your pictures.

As everyone probably knows we are looking to release Publish 93 at the end of May.  Starting the 1st of June you will have to go to the Origin store to purchase Sovereigns.  These will be sold in packs of 500, 1000, 2000, and 5000.  The break down will be 100 Sovereigns equal 1 USD.  You will use these in game to purchase in game items only.  Good news is you will be able to buy more than one item at a time.  Some limits will be put in place to reduce the delivery time which we will announce at a later time.

If you purchased a code, gametime or otherwise, from a third-party site, we cannot verify the validity or integrity of said code(s). If you are sold an invalid code from one of these third-party sellers, we would not be able to assist in refunding the purchase. Please be aware that Origin is the only guaranteed provider of game time codes for Ultima Online.

As most of you know next year is our 20th Anniversary so start saving your pennies because we are going to have a party here in Virginia to celebrate and we hope you can join us.  More details will be given at a later date.

See you in Britannia,
Bonnie "Mesanna" Armstrong



Inspiring Content

Ultima Online is fortunate enough to be able to draw on more than three decades worth of franchise history as inspiration for future content.  When deciding on which features to include in the Time of Legends we looked to popular features within UO to include  popular systems to expand on.  Game features are only part of the process though, and we strive to include a compelling story to go along with that content – a story that makes sense within the broader context of the Ultima franchise and UO’s history.  For the Time of Legends we drew the majority of the inspiration from Worlds of Ultima: The Savage Empire and introduced the Valley of Eodon as a new area to explore with new creatures and new treasures to discover!  We are committed to fleshing out the entirety of the Valley of Eodon and how it sits within the fabric of Ultima Online’s Britannian history.  We are very excited for Publish 93 to continue the battle against the Myrmidex and continued exploration into the Valley and its unique history!  In the meantime learn more about the history of the peoples of Eodon in, Six Tribes and Five Spirits



Question & Answer Corner

1.  The following items have been asked or discussed in a Meet and Greet and have been added to our backlog.
  • Additional Blackthorn Items
  • Negatives in Runic Reforging matching global loot revamp negatives
  • New Additions to cleanup Britannnia  turnin items
  • Pet Resurrect Timeout adjustment
  • More ways to acquire spellweaving scrolls
2.  Can you explain how Luck works in the context of loot generation?
Luck is chosen at random from individuals on the looting rank list.  This list is determined by a composite measure of damage dealt, damage received, and damage healed by all attackers.  Example: Player A and Player B defeat a monster.  Player A is in a group with three people but only player A has luck.  Player B is not in a group, and has no luck.  The system randomly picks one player from the players on the looting rank list (Player A or Player B) and looks at their luck to determine loot strength.  Additionally, player A has a chance to receive extra items based on the total luck of his group. 

3.  Will you revert the old runebook art?
Yes we will revert the old runebooks.

4.  What has happened to Steam?
It was stated in a meet and greet and this question has also come up on Stratics.  UO cannot go onto Steam unless EA gives its final approval.  As stated earlier by Mesanna, we do not have an answer as to when UO will be going to steam.

5.  What is being done after Publish 93?

We have plans for a nice Halloween event this year, along with the Anniversary, Vet Rewards, Holiday Rewards, Summer Celebration gift, along with new pumpkins and trick or treating items,and a Winter Holiday event.  Then we will begin our planning for 2017 which is going to be very exciting!



Advertise | Corporate Info | Privacy Policy | Terms of Service | Legal Notices
 © 2015 Electronic Arts Inc. All Rights Reserved.
All trademarks are the property of their respective owners.

[Discuss This Article]

News powered by Coranto
This website is not affiliated in any way with Electronic Arts or Mythic Entertainment. Content and images are the copyrighted intellectual property of their respective creators.

Copyright © 2008 Ultima Online Roleplaying Community UORPC.NET