September 2009


Last Chance for Early Order Promotion with SA Purchase

Submitted by UO_Herald on September 29, 2009 at 12:00 AM CDT
UO News

Originally posted 29 Sep 2009 17:00:32 by Chrissay Zeeman on the UO Herald:

This will be your last chance to get the promotional items with purchase. If you haven't purchased Stygian Abyss yet now is the time! The early order promotion will end tonight at 11:59pm EST.



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FoF: Extra Extra Read All About It

Submitted by UO_Herald on September 25, 2009 at 2:02 PM CDT
UO Five on Friday

Originally posted 25 Sep 2009 13:55:14 by Chrissay Zeeman on the UO Herald:

In this week's Five on Friday we cover Mystic spell scrolls, the Guild system, and the Font of Fortune.

To read the full article on the forums, click HERE.

Desktop Setting Issue

Submitted by UO_Herald on September 24, 2009 at 2:55 PM CDT
UO News

Originally posted 23 Sep 2009 18:19:32 by Chrissay Zeeman on the UO Herald:

We are aware of the desktop setting issue. We are currently working on a resolution. We apologize for any inconvenience this may have caused. Please keep an eye on this news article for updates.

UPDATE: A new patch has been placed and the issue has been resolved.



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Client Patch Version 7.0.0.3

Submitted by UO_Herald on September 24, 2009 at 2:52 PM CDT
UO Patches

Originally posted 23 Sep 2009 16:33:33 by Chrissay Zeeman on the UO Herald:

  • Supplemental fix for crashing when you log in with the Radar Map open.  Due to this fix the Radar Map will no longer load on login.
  • Fixed a crash related to Stacked Reflective Wolf Eye.



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Return to Britannia!

Submitted by UO_Herald on September 22, 2009 at 2:24 PM CDT
UO News

Originally posted 22 Sep 2009 15:15:53 by Calvin Crowner on the UO Herald:

Someone once mentioned something about the best laid plans of mice and men.  I think you can also add Ultima Online into the mix now.

Today we have officially opened the gates for all players in good standing to return to Britannia. All accounts have been opened and former players can login using their original user name and password. (Forgot them? Contact EA Customer service at http://support.ea.com) Accounts will remain open through October 16th to allow former players the opportunity to get reacquainted with the game and community. Spread the word to friends and family - there has never been a better time to return to Britannia!

In all honesty, we were lining up several other announcements to coincide with the Return to Britannia campaign, as well as with the true launch date of Ultima Online’s … but the server fairies had other ideas. So stay tuned for an exciting announcement about  11th and 12th year veteran rewards, as well as other fun goodies planned for the live game over the next few weeks. 

For those of you who returned to play Stygian Abyss, or simply to become reacquainted with the game you’ve enjoyed and perhaps missed over the past 12 years, we wish to say, “Welcome Back!”  Don’t be overwhelmed by the scads and scores of quests and things to do.  Make your way through as you always have.  The areas you knew and loved are still here, but some of the faces may have changed.

What you will find is the same Britannia, with its legends and lore, and the capacity to shape your experience as you see fit.



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UO Herald and Enhanced Patcher Maintenance

Submitted by UO_Herald on September 21, 2009 at 2:31 PM CDT
UO News

Originally posted 21 Sep 2009 15:02:25 by Chrissay Zeeman on the UO Herald:

Tomorrow September 22nd between 5:00 AM EST and 10:00AM EST these two services will be under maintenance. Players will still be able to access Ultima Online through the Classic Client during this period of time. We apologize for any inconvenience this may cause.



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Please Re-Deed Your Veteran Reward Statues

Submitted by UO_Herald on September 20, 2009 at 3:09 PM CDT
UO News

Originally posted 19 Sep 2009 18:09:20 by Chrissay Zeeman on the UO Herald:

Due to a recent issue we are asking all players to re-deed their veteran reward statues. We apologize for any inconvenience this may have caused.



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First Contact

Submitted by UO_Herald on September 18, 2009 at 3:40 PM CDT
BNN

Originally posted September 18, 2009 by Sakkarah on the UO Herald:

Queen Zhah took the scroll her royal guard was presenting her. Their eyes met for a brief second as she silently thanked him with a slight nod. The guard lowered his eyes respectfully and with a slow bow of the head, as he quietly exited the room.

The Queen ran her fingers over the seal that bound the exquisite parchment the message was written on. She had seen such a seal before in the archives… a seal not of this world. The room was filled with tension as her Council stood staring at her intently, no doubt as curious as she was about the content of the missive. But were they as concerned?

She broke the seal and began to read. When she finished, she exhaled loudly and realized she had been holding her breath. She hoped it didn’t reveal the extent of the relief she was feeling. She lifted her eyes from the parchment and offered a restrained smile to Surnem, her Minister of Magic.

“Her name is Dawn.” she said calmly, then looked around the room at Hon-Aur, her Minister of Commerce and Uskadesh, her Minister of War, observing their reaction.

“Dawn?” repeated Surnem, with curiosity. “Yes. She’s the leader of our… visitors. Their Queen.” replied Queen Zhah. “She sends her respects and requests the pleasure of meeting with the leader of the magnificent world her people recently discovered.”

“She wants to come here?” inquired Hon-Aur. “No. This is an invitation to come visit her palace in the lands beyond the Abyss.” said Queen Zhah. Uskadesh stretched his wings nervously and said much louder than he had intended “This could be a trap!”  He winced and lowered his eyes in shame at the scolding look the Queen gave him. He thought to himself “Control, you fool... Control!”

Surnem suppressed the disdainful smile that threatened to blossom on her lips as she shifted her gaze from the chastised Minister of War to her regal Queen. “This could be good for us, my Queen. Since the Elves and the Humans have entered our realm, our battle against the void creatures has been far more successful. The number of new refugees has diminished by almost half!” Hon-Aur walked over to Surnem and stood by her side in sign of support as he declared “Commerce has also exploded everywhere in Ter Mur. Even the Holy City has reported a huge increase in sales and trades. The people are regaining a sense of hope!”

Hope… Queen Zhah wouldn’t let Hon-Aur see how his innocent comment stung her. That the mere appearance of these strangers and rumors of a foreign Queen would give her people more hope than she has despite all her sacrifices and all her struggle to protect them…

She walked off to one of the terraces of her palace and her Council followed her quietly. Down below, Humans, Elves and Gargoyles were noisily going about their business. It had been a long time since there had been such joyous activity in the City. “Passion and Diligence, Zhah… for the people” she thought to herself. She resolutely turned to Uskadesh and in a tone that suffered no arguments she said “Prepare my royal escort. We leave in the morning. Surnem, round up your Mystics and find a way to rebuild the gate.” She turned her back to them again to face the city. Dismissed, they left without another word.

“Hope…” she whispered.



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FoF: I'll take Stygian Abyss for $200 Alex

Submitted by UO_Herald on September 18, 2009 at 2:13 PM CDT
UO Five on Friday

Originally posted 18 Sep 2009 14:39:19 by Chrissay Zeeman on the UO Herald:

It's all about Stygian Abyss, five questions, and a man called Draconi.

To read the full article on the forums, click HERE.

Publish 60.1

Submitted by UO_Herald on September 17, 2009 at 4:57 PM CDT
UO Publishes

Originally posted 17 Sep 2009 17:27:34 by Chrissay Zeeman on the UO Herald:

Publish 60.1 will go through during your local shard's maintenance period.  

Client   

  • Fixed the issue with the invisible Ostard
  • Cliloc Updates 

Bug Fixes 

  • Non SA Entitled players can not control or receive SA Pets
  • Adjusted the Flight Paths in SA over the Lava tiles 
  • Added exit teleporters to the Color Maze – to use say “exit” to the brass sign
  • Fixed an issue with some of the minor Artifacts being were imbuable
  • Fixed an issue with players falling off the sides of bridges in SA
  • Writeable books , runes, spellbooks and runebooks will no longer be sent to the Cavern of Discarded
  • Player will no longer receive the option to use a Silver Sapling rez in either boss mob instance encounter
  • Removed loyality from acid slugs due to the fact they instant respawn
  • Added functionality to the cannons in the front of the Underworld
  • Fixed an issue with the Color Gem and players being disconnected
  • Reduced transparent area to fit the size of the golden compass gump
  • Adjusted the amount of Magical Residue vs cost of imbuing
  • Added random Mysticism scrolls to the SA dungeon Mobs
  • Adjusted Tyballs hps and the manner in which players get the key.  Everyone in the area will now get keys if needed.
  • Added SA entitlements to SA artifacts (Demon Bridle Ring and Token of Holy Favor)
  • Fixed the issue with the Lich Artifact not dropping correctly
  • Adjusted the stamina for gargoyles flying
  • Templated Gargoyles can no longer be created with 0 skill points
  • Players can no longer recall out of the champ spawn areas
  • Ghosts can now be exorcised from the two new champ spawn areas
  • Clippers should now cut all plants included those labeled “a decorative plant”



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Ordering from the EA Store

Submitted by UO_Herald on September 15, 2009 at 12:19 AM CDT
UO News

Originally posted 14 Sep 2009 17:42:37 by Chrissay Zeeman on the UO Herald:

An issue has been resolved so that players can purchase more than one copy of Stygian Abyss in the EA Store. To order more than one copy players will need to make an individual transaction for each copy.



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FoF: Woo Hoo Stygian Abyss is Here

Submitted by UO_Herald on September 12, 2009 at 11:17 AM CDT
UO Five on Friday

Originally posted 11 Sep 2009 14:58:30 by Chrissay Zeeman on the UO Herald:

In this week's Five on Friday it's all about Draconi answering your questions.

To read the full article on the forums, click HERE.

Long Live the Queen

Submitted by UO_Herald on September 9, 2009 at 11:50 AM CDT
BNN

Originally posted September 8, 2009 by Sherry the Mouse on the UO Herald:

Let it be known upon every isle of the Great and Illustrious Kingdom of Britannia that our own shining jewel, that radiant Star of Hope, our own Lady Dawn has been crowned Queen of the Realm by the common consent of Her people. 

In turn, let the works of Casca – the usurper, the murderer, the fraud and betrayer – be forgotten and driven into the dust beneath our heels even as we turn our eyes towards our new Queen. 

The False King is dead. Long Live the Queen!

-Sherry the Mouse



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Shard Issues

Submitted by UO_Herald on September 9, 2009 at 11:41 AM CDT
UO News

Originally posted 09 Sep 2009 09:53:20 by Chrissay Zeeman on the UO Herald:

We are experiencing issues with Europa. At this time we have brought the shard down to further investigate the issue. We apologize for any inconvenience this may have caused. Please check here in approximately 2 hours for an additional update.

UPDATE 11:22 AM EST: We have updated all of the shards with a hot fix for the issue that was happening. We will continue to monitor all of the shards and provide any updates within this thread.  

UPDATE 1:41 PM EST: We are still investigating additional issues with the Europa Shard. We will provide an additional update in about 2 hours. 

UPDATE 3:49 PM EST: We are still investigating issues on the Europa shard. We will provide an update in approximately 2 hours or less. Keep checking back here for details.  

UPDATE 5:48 PM EST: We will be bringing all of the shards down for an emergency maintenence period in approximately 25 minutes. The shards will be down for approximately 1 hour and 20 minutes. We apologize for the inconvenience. 

Update 7:25 PM EST: The shard maintenance is taking a little bit longer than expected. We hope to have the shards back up within the next hour. We will post here when the shards are back up.

UPDATE 7:40 PM EST:  The shards are back up and running. We apologize for any inconvenience this may have caused.



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Publish 60 Notes

Submitted by UO_Herald on September 9, 2009 at 11:40 AM CDT
UO Publishes

Originally posted 08 Sep 2009 10:55:58 by Chrissay Zeeman on the UO Herald:

For your convenience, due to the length of the notes, we have put the publish notes in PDF format HERE. As it is easier to read them through the PDF format.

To read the full article on the forums, click HERE.

Welcome to the Stygian Abyss

Submitted by Martyna_Zmuir on September 8, 2009 at 12:58 PM CDT
UO News

Originally posted 08 Sep 2009 13:27:45 by Chrissay Zeeman on the UO Herald:

The shards are back up! It’s time to explore the Stygian Abyss. Players are now able to purchase the expansion through UO Gamecodes and the EA Store.
UPDATE: Direct links for players who are in Europe for the EA Store. 



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Shards are being brought down

Submitted by Martyna_Zmuir on September 8, 2009 at 10:59 AM CDT
UO News

Originally posted 08 Sep 2009 10:15:21 by Chrissay Zeeman on the UO Herald:

We are bringing the shards down for their final maintenance period before the launch of Stygian Abyss. Shortly Stygian Abyss will be available through the EA Store and through UO gamecodes. Keep an eye out here for announcement.  If you have never ordered through the EA Store before you may want to read our article HERE.



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Stygian Abyss Feature List

Submitted by Martyna_Zmuir on September 8, 2009 at 10:31 AM CDT
UO News

Originally posted 08 Sep 2009 10:30:57 by Calvin Crowner on the UO Herald:

New Features Include:
  • All-New Player Race - Gargoyles
  • Massive New Dungeon – The Stygian Abyss
    • Explore and seek out the Chamber of Virtue, Silver Sapling, Mad Magician Sutek, and Cavern of Discarded
  • New Lands to Explore – Ter Mur, home of the Gargoyles
    • Additional Encounter areas: Void Plague, City of Kings, Tomb of Kings, Human Underworld Dungeon
  • New Game Systems
    • 4 New Skills - Mysticism, Throwing, Imbuing, Flight
    • Plus,an expansive Staining system and Battle Chicken breeding 
  • 5 New Boss-Level Encounters
  • 41 New Creature Types 
  • 37 Weapon Classes
  • 35 New Armor sets
  • 3 New Housing Wall Sets
  • All-New Music Soundtrack
    • 14 individual music tracks for the Stygian Abyss

To see the Complete Feature List, read the full article on the forums, click HERE.

Client Updates

Submitted by Martyna_Zmuir on September 8, 2009 at 10:05 AM CDT
UO Patches

Originally posted 08 Sep 2009 10:30:07 by Chrissay Zeeman on the UO Herald:

Enhanced Client:
Updates:
  • Brightness slider is now available for dye tub color selection.
  • Alternate text added for the New Player Experience depending on the type of targeting option chosen in the User Settings.
Bug Fixes:
  • Fixed issues with objects sprites changing size when viewing the item in Bulk Order Deeds and container grid/list view.
  • Elements of the User Interface no longer move to random locations when resizing the game client.
  • Fixed issues with text not centering properly with Promotional Token gumps.
  • Fixed issues with vertical and horizontal lines appearing throughout many generic gumps.
  • Fixed issues with text appearing blurry.
  • Criminal Notification gump will no longer appear multiple times for trying to attack someone multiple times.
  • Fixed issues with certain weapons not appearing when equipped in War mode.

Classic Client
Bug Fixes:
  • Fixed issues with certain weapons not appearing when equipped in War mode.
  • Objects no longer drop from the sky when moving objects around.
  • Fixed crash issue that involved teleporting to another location while other players move objects around.
  • Gargoyles no longer appear slightly off the ground when standing on the ground.



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Kingdom Reborn Client

Submitted by UO_Herald on September 7, 2009 at 3:29 PM CDT
UO News

Originally posted  by Chrissay Zeeman on the UO Herald:

In preparation for the release of Stygian Abyss, we need to streamline our patch process.  Support for the Kingdom Reborn client ends today.  For those of you using the Kingdom Reborn client, you will need to download either the Classic or upgrade to the Enhanced client.  Links to the installers for our officially supported clients can be found here: http://www.uoherald.com/downloads


Remember, both clients are FREE to use and will support the Stygian Abyss Expansion when it is released.

Furthermore…. Retribution is now closed to prepare for the final stages of launch.  Stay tuned …!



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Patch Update

Submitted by UO_Herald on September 6, 2009 at 6:14 PM CDT
UO Patches

Originally posted 05 Sep 2009 19:22:53 by Chrissay Zeeman on the UO Herald:

To ease the transition to launch day, we are providing a patch for players who use the Classic Client.  This is an update to the art associated with the new content. We recommend patching the 332 MB download before Tuesday’s major update: Publish 60!

Stay tuned for more updates!



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Mondain's Legacy

Submitted by UO_Herald on September 4, 2009 at 8:12 PM CDT
BNN

Originally posted September 4, 2009 by Tim “Draconi” Cotten on the UO Herald:

I, Dexter, continue this work of history by my own hand, writing only that which is known unto me.

Herein I shall expound upon the great legacy of Mondain, the secret that brought the platinum dragons to our aid. For what could compel those most ancient wyrms, avatars of age and power, to help the weak and inferior races of men and elves?

Oh, some shall say, that these great dragons are simply altruistic, the embodiment of good without motive to question. They speak as though these beings, whose intelligence dwarfs our own, could be cast into only one simple mold. This is folly, and an insult to these great immortals who fought so valiantly alongside our own lines to defeat their crimson brethren.

Some shall say the threat was never the Shadowlords, but simply the crimson dragons.

Nay, the threat was real.

For the Shadowlords had not simply feasted upon the suffering of the world for their own gluttony. No, they had discovered a greater power, and in their avarice sought it to the very extinction of all life upon our world.

The Three, those cursed in name, had begun creating a Gem of Immortality even as Mondain had so long ago. They had found, after great effort, a ruby gem capable of harnessing the power of our beautiful sun, and in their vileness corrupted it: feeding it hatred, cowardice, and lies.

This they had done in world after world, binding them time after time, consuming their power and leaving it to wither and perish.

And when those Three were defeated, what was left of their wretched mortal shells but shards of the very same Gem? A Gem forged on a distant world, long dead…

No, the dragons have returned to Britannia, and their claim to this world is as strong, if not stronger, than our own. They fought to save this world, and we, we are but a small part in their plans.



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FoF: Only a few more days!

Submitted by UO_Herald on September 4, 2009 at 3:40 PM CDT
UO Five on Friday

Originally posted 04 Sep 2009 16:13:31 by Chrissay Zeeman on the UO Herald:

In this week's Five on Friday we cover purchasing the expansion, Stygian Abyss gargoyle conversion tokens, and housing in TerMur.

To read the full article on the forums, click HERE.

Enhanced Client (beta) Update

Submitted by UO_Herald on September 3, 2009 at 8:19 PM CDT
UO Patches

Originally posted 03 Sep 2009 20:40:58 by Chrissay Zeeman on the UO Herald:

Updates:
  • Imbued items will now display “Imbued” item property text in blue.
  • Added icons for “Infused Throw” and “Mystic Arc”.
Bug Fixes: 
  • The hue of thrown weapons now matches the hue of the actual weapon.
  • Location-based particle effects will now appear properly.
  • Forges no longer flicker when used.
  • Animated objects no longer flicker in and out of existence.
  • Fixed ghost pathing issues in Hythloth.
  • Fixed pathing issues with certain cave entrances.
Fixed issues with preview images of promotional item tokens appearing outside of the icon borders.



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Ultima Online Featured in the MMO Report on G4

Submitted by UO_Herald on September 3, 2009 at 8:16 PM CDT
UO News

Originally posted 03 Sep 2009 18:07:35 by Chrissay Zeeman on the UO Herald:

You can check out the video HERE



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The Bell of Courage

Submitted by UO_Herald on September 3, 2009 at 2:54 PM CDT
BNN

Originally posted September 3, 2009 by Tim “Draconi” Cotten on the UO Herald:

The dragons had come, and with them, power.

The power to end wars, or begin them anew. Even as the platinum dragons pledged aid to the battered armies of Dawn, behemoths of crimson red had appeared alongside the agents of chaos, fulfilling vows made in the dark recesses of the void.

Distractions and diversions had been tossed aside, strategies abandoned. A veritable army now answered her call, surrounding her beneath the ramparts of Serpent’s Hold.

The dragons sought to pacify the threat of their crimson enemies, in a bid to give Dawn the time she needed to take her army into the Underworld and destroy the Shadowlords in their hiding place.

The greatest of the platinums had spoken to her, telling her of the power each artifact held – that through them she would take on the mantle of virtue and pierce the veil that protected the Shadowlords.

There plan was simple, for time had simply run out. One part of her army would aid the dragons, while the other made their way to the daemon template of Fire Island, and there, confront the Shadowlords deep beneath the earth.

Now she held the last of the sacred treasures. The Bell of Courage was cold in her hands, heavy, as though weighted with the ages, and yet it resonated still – a new magic slowly intertwining with the power of the other two within her. At last, she was assured.

She looked out upon the assemblage below, a sea of faces all now familiar. Her friends, her followers, simply strangers a few weeks before, now bonded together by blood and fire. Beyond the crowd a slow mist rolled in from the shore, and for a moment, in that deepening fog, she could see all who had ever stood beside her, all who were left behind.

Her eyes caught those of her most loyal comrades, among them a master thief, a grizzled soldier, a young mage, and even a tiny mouse.

She lifted the bell forward, holding it aloft, even as the crowd kneeled in reverent awe, quieting to hear her. 

“Britannia!”

“Today we shall conquer! In Virtue’s name!”

The crowd roared in approval.

“We go not now to die for our kingdom!”
“Nay! We shall live to see her free!”

From the heavens a rushing sound descended upon the fortress city, as shining meteors of silvery light appeared above, in moments the platinum flight had descended upon the parapets, roaring their approval.

Dawn pulled back her hand, and threw it forward with a powerful snap.

The bell rang, a crystal note of righteous fury speeding through the crowd. The dragons roared again, their voices rising in a symphony of ancient song. The mortal throng too began to shout, and this was their refrain:
 
“Rule, Britannia!”

And so on they sang, even as their ships set out across the ocean towards the Isle of Fire, where at last their struggle could end.



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Log in Server Issues

Submitted by UO_Herald on September 1, 2009 at 7:10 PM CDT
UO News

Originally posted 01 Sep 2009 13:52:57 by Chrissay Zeeman on the UO Herald:

We are experiencing some log in server issues. We are currently looking into a resolution. We do not have an estimated time of when the issues will be resolved. We apologize for any inconvenience this may have caused. 

Next update at 4PM EST or sooner.  

 

UPDATE: We have resolved the issue with the log in servers.



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