Test Center Update - Publish 68.3
Posted: Fri Oct 22, 2010 4:02 pm
Originally posted 22 Oct 2010 15:39:04 EST by James Nichols on the UO Herald:
Greetings!
The following changes will be available on Test Center 1 for you to check out this weekend. Please note that TC1 will be brought offline at 4:00PM EDT for the update, thank you.
Publish 68.3
Saltpeter is now a mineable resource
•Can be mined in dungeons and on a boat
•Players will occasionally uncover niter deposits when mining for ore
•Frequency of discovery and size of deposits depends on mining skill and luck
•Mine the niter deposit to obtain saltpeter
•Niter deposits will decay over time if not mined
New Rare Crab and Lobster Trophy’s
•Enchanted and Legendary Crabs and Lobsters can now be turned into trophy’s via the Taxidermy Kit.
Bug Fixes
•Made a channel in the sea market so boats can get in and out a little easier. This will be marked by bouys.
•Fixed an issue with not being able to access cargo holds while the boat is moving.
•You will no longer be able to cast field spells on stairs.
•Players will no longer be able to scuttle a ship in Trammel.
•If you are a ghost on a scuttled ship you can now debark your ship to your last valid terrain location by using the mooring lines.
•Cannon ammunitition will no longer lose its price or reset the price of a container on server maintenance on your vendor.
•Players now have a 100% chance to get sand when mining for this resource.
•Purchasing items while from vendors using funds in a player's bank will now be taken from check form if gold coins are not present in a players bank.
•Pirate boats will no longer continue to fire their cannons after the captain and crew are dead.
•Players will no longer be able to kill captured Pirates.
•All fishing will now act like every other resource gathering in the game. If an area is fished out you will get a message stating so.
•Swing speed for Throwing weapons has been corrected you will now be able to reach 1.25s.
•Saltpeter is now traded as a commodity, with unlimited availability but subject to price adjustment.
•Shopkeepers will now buy back commodities at 75% of their asking price, instead of never offering more than the base price.
•Commodity deeds may now be filled from a boat hold.
•Commodity deeds may be redeemed in a boat hold, if the contents of the deed will fit in the hold.
Greetings!
The following changes will be available on Test Center 1 for you to check out this weekend. Please note that TC1 will be brought offline at 4:00PM EDT for the update, thank you.
Publish 68.3
Saltpeter is now a mineable resource
•Can be mined in dungeons and on a boat
•Players will occasionally uncover niter deposits when mining for ore
•Frequency of discovery and size of deposits depends on mining skill and luck
•Mine the niter deposit to obtain saltpeter
•Niter deposits will decay over time if not mined
New Rare Crab and Lobster Trophy’s
•Enchanted and Legendary Crabs and Lobsters can now be turned into trophy’s via the Taxidermy Kit.
Bug Fixes
•Made a channel in the sea market so boats can get in and out a little easier. This will be marked by bouys.
•Fixed an issue with not being able to access cargo holds while the boat is moving.
•You will no longer be able to cast field spells on stairs.
•Players will no longer be able to scuttle a ship in Trammel.
•If you are a ghost on a scuttled ship you can now debark your ship to your last valid terrain location by using the mooring lines.
•Cannon ammunitition will no longer lose its price or reset the price of a container on server maintenance on your vendor.
•Players now have a 100% chance to get sand when mining for this resource.
•Purchasing items while from vendors using funds in a player's bank will now be taken from check form if gold coins are not present in a players bank.
•Pirate boats will no longer continue to fire their cannons after the captain and crew are dead.
•Players will no longer be able to kill captured Pirates.
•All fishing will now act like every other resource gathering in the game. If an area is fished out you will get a message stating so.
•Swing speed for Throwing weapons has been corrected you will now be able to reach 1.25s.
•Saltpeter is now traded as a commodity, with unlimited availability but subject to price adjustment.
•Shopkeepers will now buy back commodities at 75% of their asking price, instead of never offering more than the base price.
•Commodity deeds may now be filled from a boat hold.
•Commodity deeds may be redeemed in a boat hold, if the contents of the deed will fit in the hold.